Hi, here is a version bump for games-strategy/glest.
Created attachment 84409 [details] glest-2.0.0.ebuild
Created attachment 84410 [details, diff] glest-1.2.1.2.diff Diff of glest-1.2.1.2.ebuild to create glest-2.0.0.ebuild
I get the following error: C++ ./build/x86_64-pc-linux-gnu/optimize/glest_game/world/world.o LinkApplication glest ...updated 116 target(s)... >>> Source compiled. >>> Test phase [not enabled]: games-strategy/glest-2.0.0 >>> Install glest-2.0.0 into /var/tmp/portage/glest-2.0.0/image/ category games-strategy !!! dobin: /usr/local/portage/games-strategy/glest/files/glest does not exist !!! ERROR: games-strategy/glest-2.0.0 failed. Call stack: ebuild.sh, line 1532: Called dyn_install ebuild.sh, line 1005: Called src_install glest-2.0.0.ebuild, line 78: Called die !!! dogamesbin failed !!! If you need support, post the topmost build error, and the call stack if relevant. any ideas? I am running on ~amd64
Err... it usually helps to copy the entire directory from /usr/portage to /usr/local/portage when putting in files into an overlay, that way you have all of the ancillary files, too. Copy /usr/portage/games-strategy/glest/files/glest to your overlay, too.
(In reply to comment #4) > Err... it usually helps to copy the entire directory from /usr/portage to > /usr/local/portage when putting in files into an overlay, that way you have all > of the ancillary files, too. Copy > /usr/portage/games-strategy/glest/files/glest to your overlay, too. > ah, that works, Thanks
Now in portage, thanks.