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Bug 122109 - Add wesnoth-1.1.x (development tree) ebuilds to portage
Summary: Add wesnoth-1.1.x (development tree) ebuilds to portage
Status: RESOLVED WONTFIX
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: High enhancement
Assignee: Gentoo Games
URL: http://prdownloads.sourceforge.net/we...
Whiteboard:
Keywords:
: 125013 125473 127646 128310 140380 143700 144178 (view as bug list)
Depends on:
Blocks:
 
Reported: 2006-02-08 04:38 UTC by Sebastian Roeder
Modified: 2006-08-17 10:45 UTC (History)
8 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
wesnoth-1.1.1.ebuild (wesnoth-1.1.1.ebuild,2.33 KB, text/plain)
2006-02-10 09:44 UTC, Horst Schirmeier
Details

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Description Sebastian Roeder 2006-02-08 04:38:30 UTC
The turn based strategy game wesnoth has moved development to a new new development tree - the 1.1.x line of wesnoth. Yesterday 1.1.1 was released and it is just great (TM).

Could there be ebuilds for wesnoth-1.1.1 please (hard masked if you want)? It would be great if the 1.1.x line uses slot1 and the 1.0.x line uses slot0, but this is optional of cause.

And please do not play wesnoth BEFORE you did the ebuild, cause it is too adicting ;-)
Comment 1 Chris Gianelloni (RETIRED) gentoo-dev 2006-02-08 06:15:09 UTC
We generally don't do anything beta, pre-release, or development simply because then we'll have to support it.  Yes, even if it is masked, we have to support it.  You are more than welcome to attach an ebuild here for the development version and point people to this bug to get it, but we won't introduce a development branch into the tree.  It's simply too much hassle to maintain and has caused too many problems for us in the past.
Comment 2 Horst Schirmeier 2006-02-10 09:44:33 UTC
Created attachment 79445 [details]
wesnoth-1.1.1.ebuild

This is a modified 1.0.2 ebuild with a workaround for an upstream bug (https://gna.org/bugs/?func=detailitem&item_id=4999) added.

This Wesnoth development release caused some severe memory problems when compilation came across multiplayer_connect.cpp: gcc wanted up to 1GB memory to get this done, I had to add additional swap space. (possible gcc 3.4.4 flaw/bug?)

Upstream has been notified. (http://gna.org/bugs/?func=detailitem&item_id=5237)
Comment 3 Sebastian Roeder 2006-02-10 10:02:51 UTC
(In reply to comment #2)
> This Wesnoth development release caused some severe memory problems when
> compilation came across multiplayer_connect.cpp: gcc wanted up to 1GB memory to
> get this done, I had to add additional swap space. (possible gcc 3.4.4
> flaw/bug?)

Same here when I tried to compile it - and I have gcc 3.4.4-r1 too.  
Comment 4 Horst Schirmeier 2006-02-14 09:54:33 UTC
Just in case anyone gets this problem, too: In my ~/.wesnoth/preferences file show_combat was set to "no" from some earlier Wesnoth installation; this is not configurable from the game itself, so make sure to set this to "yes" to see the new combat animations.
Comment 5 Mr. Bones. (RETIRED) gentoo-dev 2006-03-04 17:18:06 UTC
*** Bug 125013 has been marked as a duplicate of this bug. ***
Comment 6 Mr. Bones. (RETIRED) gentoo-dev 2006-03-08 07:52:42 UTC
*** Bug 125473 has been marked as a duplicate of this bug. ***
Comment 7 Mr. Bones. (RETIRED) gentoo-dev 2006-03-26 17:47:34 UTC
*** Bug 127646 has been marked as a duplicate of this bug. ***
Comment 8 Carsten Lohrke (RETIRED) gentoo-dev 2006-03-31 17:16:58 UTC
*** Bug 128310 has been marked as a duplicate of this bug. ***
Comment 9 Madx 2006-03-31 17:56:08 UTC
The development branch of wesnoth is more used than the stable branch, and the different versions are not compatible with each others so the 1.0.2 ebuild is a bit useless

I understand why you don't want to include development versions, maybe the wesnoth team should change the names of the branches ...

But, as it is done with enlightenment and others ebuilds, a wesnoth-9999.ebuild using the cvs could be included

I can do the ebuild, but I'd like to know if it would end up as another duplicate of this bug or not



Comment 10 Sylvain Chevallier 2006-06-04 00:11:19 UTC
(In reply to comment #2)
> Created an attachment (id=79445) [edit]
> wesnoth-1.1.1.ebuild
> 
...

A new release of wesnoth is available (wesnoth-1.1.4).
You can find a gentoo ebuild on the wesnoth forum (made by Markus Schmeing):
http://www.wesnoth.org/forum/viewtopic.php?t=11443
Everything works fine (no more memory problems with gcc-3.4.4)

Comment 11 Jakub Moc (RETIRED) gentoo-dev 2006-07-14 09:38:46 UTC
*** Bug 140380 has been marked as a duplicate of this bug. ***
Comment 12 Danny 2006-08-08 02:20:15 UTC
Version 1.1.8 is out and it is the first offical beta for the 1.2 release!  The developers are asking people to help out and file any bugs they find.  For more on how to file bugs for wesnoth there's an entry on their wiki:
http://www.wesnoth.org/wiki/ReportingBugs

You can just make a copy the old ebuild with the new name and it will work.
# cp wesnoth-1.0.2.ebuild wesnoth-1.1.8.ebuild
Comment 13 Jakub Moc (RETIRED) gentoo-dev 2006-08-12 11:27:13 UTC
*** Bug 143700 has been marked as a duplicate of this bug. ***
Comment 14 Mr. Bones. (RETIRED) gentoo-dev 2006-08-17 10:45:12 UTC
*** Bug 144178 has been marked as a duplicate of this bug. ***