The Unreal ebuild count's the files in the Portage Sandbox after installing unreal (as Unreal Tournament Mod). The number of files found is different to the one expected, although Unreal works afterwards. I disabled the count validation and installation succeeded. Lines 77-79 #check to make sure it all went good #NUM_FOUND=`find ${D} | wc -l` #[ ${NUM_FOUND} != 644 ] && die "Install failed ... only found ${NUM_FOUND} :("
you're going to have to tell me how many files it *did* find if you want me to fix this ;) 644 was how many it found on my machine ...
re-open if you ever feel like informing me of how many files *were* found :p
Jesus, you're a plague :) Installation complete. Would you like to launch the game now? [Y/n] !!! ERROR: app-games/unreal-226 failed. !!! Function src_install, Line 30, Exitcode 0 !!! Install failed ... only found 629 :(
fixed ya wanker :) http://cvs.gentoo.org/cgi-bin/viewcvs.cgi/gentoo-x86/app-games/unreal/unreal-226.ebuild.diff?r1=1.4&r2=1.5
Closing.