xJump should have an ebuild revision allowing it to be merged in either stable or unstable tree, as it compiles and runs properly on x86_64. Reproducible: Always Steps to Reproduce: 1. keyword xjump for x86 2. merge xjump 3. play xjump Actual Results: Xjump plays. Expected Results: Xjump plays faster?
I'll second that. Also, please don't make it play any faster :l
indeed it works and it's a very cool game Thanks for testing.