Updated version of hi-res textures for quake1. This ebuild even includes new textures for items.
Created attachment 69890 [details] quake1-textures-20051004.ebuild The "version number" reflects the date I've looked for updates... There can't be used any simple versioning IMHO... :-(
...it's gonna be a month, soon...
http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect10
Yeah, I'm familiar with it and I didn't mean to be rude... ...but it's just a look-and-submit version bump...
We don't do *anything* as "look-and-submit" on the Games Team. Every single package that we add we verify and download, along with actual usage testing. This takes much longer than some of the other teams and their "it compiles, commit it" attitudes. It also means that some of our stuff stays in bugzilla much longer, especially things in which we are not personally interested. I have this on my list of bugs (which right now is ~350 long) that I'll eventually get to, provided one of the other Games Team developers doesn't beat me to it.
Alright, my apologies... Just thought the ~arch keyword is for that (it compiles-submit it-let users test it)...
Absolutely not. The ~arch KEYWORDS are for *ebuild* testing. A package *must* be known to not have any major bugs that have been discovered *before* it gets added to the tree. Anyone that is adding things to ~arch without doing extensive testing prior is breaking Gentoo policy. It is not Gentoo policy to offload broken crap on our users. It is our job to go through due diligence to ensure that the package works as expected udner all of the possible USE configurations before it goes into the tree. Essentially, ~arch should be a candidate for stabilization if no bugs are found in a short time, not an untested dumping ground where crap ebuilds get tossed onto our unsuspecting users. ;]
Ahhh, that's a pity. I would appreciate something like ~~arch where raw packages are submitted as soon as received. Pulling them from bugzilla is sooo slow and uncomfortable... ...but we've gotten to Gentoo policy which is off-topic here. Take your time with this ebuild, then...
FWIW, these textures work well with joequake: http://forums.gentoo.org/viewtopic-p-2850049.html
Created attachment 89427 [details] quake1-textures-20050820.ebuild This ebuild also sets up the textures to work with the Quake 1 demo data. This is the *correct* date, reflecting the date of release of the textures. There should be a new textures release on 22-Jul-2006. http://facelift.quakedev.com/retexture/
I'm on this for bug #106344
I've added this to CVS... since it only adds a symlink, I've removed the "demo" USE flag. The user shouldn't have to reinstall this with USE="demo" just to make the stuff usable with the demo data, IMHO. Thanks for the ebuild...