Similar to the handling in the PDL ebuild of the opengl USE flag, I would like to request an additional local "badvalue" use flag to activate the PDL WITH_BADVAL option. Reproducible: Always Steps to Reproduce:
Created attachment 69329 [details, diff] Example patch This patch shows the sort of thing I'd like - only it interacts badly with the opengl code just above.
Mass re-assign.
badval support added. had to diverge from your patch because as written, this would have wiped out opengl support (since you were editing the filesdir version of the file and replacing the ${S} version) - instead i in place edit the one in ${S} so if you added opengl support you should still have it. otherwise, all set :)