Hi, when I try to start ut2004-demo, it crashs with a segfault everytime shortly after displaying the splash screen: cat UT2004.log Log: Log file open, Mon Sep 26 17:10:59 2005 Init: Name subsystem initialized Init: Version: 3334 (128.29) Init: Compiled: Sep 24 2004 05:25:18 Init: Command line: Init: (This is Linux64 patch version 3334.0) Init: Character set: Unicode Init: Base directory: /opt/ut2004-demo/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-09-21_19.13] Init: Object subsystem initialized Log: Your ini had WinDrv...Forcing use of SDLDrv instead. Log: Your ini had D3DDrv...Forcing use of OpenGLDrv instead. Warning: Missing Class Class Editor.TransBuffer Warning: Missing Texture Texture UCGeneric.DetailTextures.detail25 Warning: Missing Package Package CubeMaps.testenv Warning: Missing TexEnvMap TexEnvMap CubeMaps.testenv.testcubeTexEnv Warning: Missing Package Package CubeMaps.testenv Warning: Missing Texture Texture UCGeneric.DetailTextures.detail41 Warning: Missing Texture Texture PlayerSkins.MercFemaleCBodyA Warning: Missing Texture Texture PlayerSkins.MercFemaleCHeadA Warning: Missing Texture Texture PlayerSkins.MercFemaleBBodyA Warning: Missing Texture Texture PlayerSkins.MercFemaleBHeadA Warning: Missing Texture Texture PlayerSkins.NightFemaleBBodyA_0 Warning: Missing Texture Texture PlayerSkins.NightFemaleBHeadA Warning: Missing Texture Texture PlayerSkins.NightFemaleABodyA Warning: Missing Texture Texture PlayerSkins.NightFemaleAHeadA Warning: Missing Texture Texture PlayerSkins.Human_Skeleton Warning: Missing Texture Texture PlayerSkins.EgyptFemaleABodyA Warning: Missing Texture Texture PlayerSkins.EgyptFemaleAHeadA Warning: Missing Texture Texture PlayerSkins.EgyptFemaleBBodyA Warning: Missing Texture Texture PlayerSkins.EgyptFemaleBHeadA Warning: Missing Texture Texture PlayerSkins.MercFemaleABodyA Warning: Missing Texture Texture PlayerSkins.MercFemaleAHeadA Warning: Missing Texture Texture PlayerSkins.EgyptMaleBBodyA Warning: Missing Texture Texture PlayerSkins.EgyptMaleBHeadA Warning: Missing Texture Texture PlayerSkins.NightMaleBBodyA Warning: Missing Texture Texture PlayerSkins.NightMaleBHeadA Warning: Missing Texture Texture PlayerSkins.MercMaleABodyA Warning: Missing Texture Texture PlayerSkins.MercMaleAHeadA Warning: Missing Texture Texture PlayerSkins.MercMaleCBodyA Warning: Missing Texture Texture PlayerSkins.MercMaleCHeadA Warning: Missing Texture Texture PlayerSkins.MercMaleDBodyA Warning: Missing Texture Texture PlayerSkins.MercMaleDHeadA Warning: Missing Texture Texture PlayerSkins.EgyptMaleABodyA Warning: Missing Texture Texture PlayerSkins.EgyptMaleAHeadA Warning: Missing Texture Texture PlayerSkins.MercMaleBBodyA Warning: Missing Texture Texture PlayerSkins.MercMaleBHeadA Warning: Missing Texture Texture PlayerSkins.Human_Skeleton Warning: Missing Texture Texture PlayerSkins.NightMaleABodyA Warning: Missing Texture Texture PlayerSkins.NightMaleAHeadA Warning: Missing Texture Texture WeaponSkins.Skins.TransLauncherTex0 Warning: Missing Texture Texture WeaponSkins.Skins.TransBeaconTex0 Warning: Missing Texture Texture H_E_L_Ltx.Shaders.cp_caustics4water Warning: Missing TexPanner TexPanner FireEngine.Liquids.water04AR-texpanner Warning: Missing TexEnvMap TexEnvMap CubeMaps.Anubis.Anubis-texenv Warning: Missing Texture Texture FireEngine.Liquids.water04AR Warning: Missing Shader Shader Egypt_tech_Epic.Shaders.toptarpalpha Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 6.342389... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255 Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 33478->33477; refs: 347091 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 8.252431... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0xad52fd] Log: [ 2] /lib/tls/libpthread.so.0 [0x2aaaaacd1270] Log: [ 3] /usr/lib/libasound.so(__snd_pcm_hw_params_get_buffer_size+0x21) [0x2aaab0575131] Log: [ 4] ./openal.so(set_write_alsa+0x1ae) [0x2aaab0396d4e] Log: [ 5] ./openal.so(set_write_audiodevice+0x64) [0x2aaab0395684] Log: [ 6] ./openal.so(_alcDeviceSet+0x2c) [0x2aaab039a35c] Log: [ 7] ./openal.so [0x2aaab039937a] Log: [ 8] ./openal.so(alcMakeContextCurrent+0x87) [0x2aaab03981c7] Log: [ 9] ./ut2004-bin(_ZN17UALAudioSubsystem4InitEv+0x22b) [0xce674b] Log: [10] ./ut2004-bin(_ZN7UEngine9InitAudioEv+0xd5) [0x641ae5] Log: [11] ./ut2004-bin(_ZN11UGameEngine4InitEv+0xe39) [0x65c029] Log: [12] ./ut2004-bin [0x519274] Log: [13] ./ut2004-bin(main+0x29cf) [0x514b4f] Log: [14] /lib/tls/libc.so.6(__libc_start_main+0xe4) [0x2aaaab3be674] Log: [15] ./ut2004-bin(strcat+0x9a) [0x511faa] Log: Unreal Call Stack: alcMakeContextCurrent <- UALAudioSubsystem::Init <- UEngine::InitAudio <- UGameEngine::Init <- InitEngine Exit: Exiting. Log: FileManager: Reading 0 GByte 53 MByte 310 KByte 476 Bytes from HD took 2.827181 seconds (0.146271 reading, 2.680910 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Mon Sep 26 17:11:07 2005 Reproducible: Always Steps to Reproduce: 1.have a pretty actual amd64 system 2.emerge ut2004-demo 3.start ut2004-demo Portage 2.0.52-r1 (default-linux/amd64/2005.1, gcc-3.4.4, glibc-2.3.5-r1, 2.6.13-gentoo-r2 x86_64) ================================================================= System uname: 2.6.13-gentoo-r2 x86_64 AMD Athlon(tm) 64 Processor 3200+ Gentoo Base System version 1.12.0_pre8 dev-lang/python: 2.3.5, 2.4.1-r1 sys-apps/sandbox: 1.2.13 sys-devel/autoconf: 2.13, 2.59-r7 sys-devel/automake: 1.4_p6, 1.5, 1.6.3, 1.7.9-r1, 1.8.5-r3, 1.9.6 sys-devel/binutils: 2.16.1 sys-devel/libtool: 1.5.20 virtual/os-headers: 2.6.11-r2 ACCEPT_KEYWORDS="amd64 ~amd64" AUTOCLEAN="yes" CBUILD="x86_64-pc-linux-gnu" CFLAGS="-march=k8 -O2 -fweb -ftracer -fpeel-loops -msse3 -pipe" CHOST="x86_64-pc-linux-gnu" CONFIG_PROTECT="/etc /usr/kde/2/share/config /usr/kde/3.4/env /usr/kde/3.4/share/config /usr/kde/3.4/shutdown /usr/kde/3/share/config /usr/lib/X11/xkb /usr/share/config /var/qmail/control" CONFIG_PROTECT_MASK="/etc/gconf /etc/terminfo /etc/env.d" CXXFLAGS="-march=k8 -O2 -fweb -ftracer -fpeel-loops -msse3 -pipe" DISTDIR="/usr/portage/distfiles" FEATURES="autoconfig distlocks sandbox sfperms strict" GENTOO_MIRRORS="ftp://ftp.tu-clausthal.de/pub/linux/gentoo/" LC_ALL="de_DE@euro" LINGUAS="de" MAKEOPTS="-j2" PKGDIR="/usr/portage/packages" PORTAGE_TMPDIR="/var/tmp" PORTDIR="/usr/portage" SYNC="rsync://rsync.gentoo.org/gentoo-portage" USE="amd64 S3TC X acpi alsa audiofile avi bash-completion berkdb bitmap-fonts bluetooth bzip2 cdparanoia cdr cpudetection crypt curl debug dvd dvdr dvdread eds emboss encode fam ffmpeg fftw foomaticdb fortran ftp gif glut gpm gstreamer gtk gtk2 icq imagemagick imlib ipv6 jabber java javascrip jp2 jpeg jpeg2k kde kdeenablefinal kdepim lesstif lm_sensors lzo lzw lzw-tiff mad matroska mmap mng motif mp3 mpeg mplayer mysql ncurses nls no-old-linux nptl nvidia offensive ogg openal opengl oscar pam pdflib perl png posix python qt quicktime rar readline reiserfs scanner sdl sockets spell ssl svg tcpd theora tiff transcode truetype truetype-fonts type1-fonts unicode usb userlocales v4l v4l2 vcd videos vorbis xine xml xml2 xpm xrandr xv xvid xvmc zlib linguas_de userland_GNU kernel_linux elibc_glibc" Unset: ASFLAGS, CTARGET, LANG, LDFLAGS, PORTDIR_OVERLAY media-video/nvidia-glx Latest version available: 1.0.7676-r1 Latest version installed: 1.0.7676-r1 media-video/nvidia-kernel Latest version available: 1.0.7676 Latest version installed: 1.0.7676 x11-base/xorg-x11 Latest version available: 6.8.2-r5 Latest version installed: 6.8.2-r5 media-libs/libsdl Latest version available: 1.2.9 Latest version installed: 1.2.9 cat /proc/cpuinfo processor : 0 vendor_id : AuthenticAMD cpu family : 15 model : 47 model name : AMD Athlon(tm) 64 Processor 3200+ stepping : 2 cpu MHz : 1000.058 cache size : 512 KB fpu : yes fpu_exception : yes cpuid level : 1 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 syscall nx mmxext fxsr_opt lm 3dnowext 3dnow pni lahf_lm bogomips : 2002.31 TLB size : 1024 4K pages clflush size : 64 cache_alignment : 64 address sizes : 40 bits physical, 48 bits virtual power management: ts fid vid ttp tm stc
A few things to note. First, try removing your ~/.ut2004demo directory. It looks like your config file is for a Windows version of the game. Did you copy it from a Windows box? Also, you have -msse3 in your CFLAGS, but you also posted a /proc/cpuinfo that plainly shows that your CPU does *not* support SSE3, which is also confirmed by checking AMD's site. I'd suggest turning off that flag and recompiling your system. The libSDL version doesn't matter, as ut2004-demo uses its own internal version, unless you've done something bad... ;] If after fixing these things, you're still having a problem, feel free to REOPEN this bug.
Hi, the first thing after the segfaults was removing the ~/.ut2004demo directory. Nothing changed. In fact, this 'windows' messages were not there when I tried with the old ~/ut2004demo directory from my earlier 32bit installation. Second, have a look at my cpuinfo: pni that IS sse3 I also downloaded the test-programm from here: http://www.ussg.iu.edu/hypermail/linux/kernel/0504.3/1027.html test_pni cpuid(0) returns 1 (AuthenticAMD) cpuid(1) returns 00020ff2 00000800 00000001 078bfbff Result is 496498219533200 If I had not sse3, it should have thrown an 'illeagal instruction' error. And for the third point, my CPU has this OPN: ADA4200DAA4BW, which is an E6 stepping CPU - and this are the ones with sse3
Your missing textures tells me that the installation is corrupted. I'd try reinstalling it. Also, since this is a commercial game, and the problem is the game itself and not the ebuild, you're going to need to get support via the proper channels. https://bugzilla.icculus.org/enter_bug.cgi?product=Unreal%20Tournament%202004
Hi, well there is a 3334 related bugreport on they bugzilla - and they say that 3355 should be tried - but 3355 is only for the full version, not the demo.
oh, and I removed the installation, made sure, that no traces are left in /opt and re-emerged it - same error as before.