games-strategy/uqm does not have an amd64 flag. But does compile cleanly on an amd64 system. When I try to run the program I get a segfault : The Ur-Quan Masters v0.4.0 (compiled Sep 23 2005 04:16:43) This software comes with ABSOLUTELY NO WARRANTY; for details see the included 'COPYING' file. Initializing base SDL functionality. Using SDL version 1.2.8 (compiled with 1.2.8) Warning: There's no 'packages/addons' directory in the 'content' directory; '--addon' options are ignored. Initializing Pure-SDL graphics. SDL driver used: x11 SDL initialized. Initializing Screen. Set the resolution to: 640x480x32 1 joysticks were found. The names of the joysticks are: HOLTEK Twin Shock VControl opened joystick: HOLTEK Twin Shock 6 axes, 12 buttons, 0 hats. Initializing SDL audio subsystem. SDL audio subsystem initialized. Opening SDL audio device. using alsa at 44100 Hz 16 bit stereo, 940 samples audio buffer Initializing mixer. Mixer initialized. Initializing sound decoders. Sound decoders initialized. 'lbm/title.ani' -- 19 bytes Falha de segmenta
games-strategy/uqm does not have an amd64 flag. But does compile cleanly on an amd64 system. When I try to run the program I get a segfault : The Ur-Quan Masters v0.4.0 (compiled Sep 23 2005 04:16:43) This software comes with ABSOLUTELY NO WARRANTY; for details see the included 'COPYING' file. Initializing base SDL functionality. Using SDL version 1.2.8 (compiled with 1.2.8) Warning: There's no 'packages/addons' directory in the 'content' directory; '--addon' options are ignored. Initializing Pure-SDL graphics. SDL driver used: x11 SDL initialized. Initializing Screen. Set the resolution to: 640x480x32 1 joysticks were found. The names of the joysticks are: HOLTEK Twin Shock VControl opened joystick: HOLTEK Twin Shock 6 axes, 12 buttons, 0 hats. Initializing SDL audio subsystem. SDL audio subsystem initialized. Opening SDL audio device. using alsa at 44100 Hz 16 bit stereo, 940 samples audio buffer Initializing mixer. Mixer initialized. Initializing sound decoders. Sound decoders initialized. 'lbm/title.ani' -- 19 bytes Falha de segmentação Analysing with gdb I found: (gdb) run --contentdir=/usr/share/games/uqm/content --sound=none Starting program: /usr/games/lib/uqm/uqm --contentdir=/usr/share/games/uqm/conte nt --sound=none (no debugging symbols found) (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread 46912523124464 (LWP 25701)] The Ur-Quan Masters v0.4.0 (compiled Sep 23 2005 04:16:43) This software comes with ABSOLUTELY NO WARRANTY; for details see the included 'COPYING' file. Initializing base SDL functionality. Using SDL version 1.2.8 (compiled with 1.2.8) Warning: There's no 'packages/addons' directory in the 'content' directory; '--addon' options are ignored. Initializing Pure-SDL graphics. SDL driver used: x11 SDL initialized. Initializing Screen. Set the resolution to: 640x480x32 1 joysticks were found. The names of the joysticks are: HOLTEK Twin Shock VControl opened joystick: HOLTEK Twin Shock 6 axes, 12 buttons, 0 hats. [New Thread 1082132832 (LWP 25704)] Using nosound audio driver. Initializing mixer. Mixer initialized. Initializing sound decoders. Sound decoders initialized. [New Thread 1090525536 (LWP 25705)] [New Thread 1098918240 (LWP 25706)] 'lbm/title.ani' -- 19 bytes Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 1082132832 (LWP 25704)] 0x0000000000000000 in ?? () (gdb) q Reproducible: Always Steps to Reproduce:
Did some additional research on the issue: Found the following fedora bug: https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=158705 And the following uqm bug: http://uqm.stack.nl/cgi-bin/bugs/show_bug.cgi?id=252 It seems to be a problem upstream. This bug should be marked as LATTER or as UPSTREAM, since it can only be solved latter when it is fixed upstream (but I'm not an gentoo-bugzilla-police expert, so I'll leave this to the bug-wranglers)
Not keyworded for amd64 so assigning to them.
it's not even marked testing, so don't expect it to work