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Bug 102791 - quake2-icculus default uses OSS instead alsa
Summary: quake2-icculus default uses OSS instead alsa
Status: VERIFIED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2005-08-17 00:18 UTC by roma1390
Modified: 2008-06-11 11:42 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
proposed patch for the ebuild (quake2-alsa-ebuild.patch,724 bytes, patch)
2005-08-21 11:16 UTC, UncleOwen
Details | Diff
proposed patch to ebuild (quake2-alsa-ebuild.patch,931 bytes, patch)
2005-08-21 12:07 UTC, UncleOwen
Details | Diff

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Description roma1390 2005-08-17 00:18:40 UTC
as You well know in the latest stable version of the Linux kernel branch 2.6.x
OSS is deprecated, and doesn't have driver for new hardware. Alsa OSS 
implementation doens't have allways correct all API OSS emulation, so some programs
works, some doesn't. 

quake2-icculus has option in makefile to chose between ALSA and OSS, but this
isn't exported throu ebuild file to user as choise. User can't chose ALSA.

I suggest to add alsa flag support.

Reproducible: Always
Steps to Reproduce:
Comment 1 UncleOwen 2005-08-21 11:16:07 UTC
Created attachment 66491 [details, diff]
proposed patch for the ebuild

The patch adds the alsa use flag to quake2-icculus. Works for me, and the sound
isn't as chunky as it was with OSS.
Comment 2 UncleOwen 2005-08-21 12:07:06 UTC
Created attachment 66497 [details, diff]
proposed patch to ebuild

Forgot to add the dependency for alsa...
Comment 3 SpanKY gentoo-dev 2005-08-31 19:34:32 UTC
thanks, now in portage