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Bug#: 80437
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Status: NEW
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Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Matija Suklje (hook) <matija.suklje@rutka.net>
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Filename Description Type Creator Created Size Actions
parsec47-bin-0.21c.ebuild parsec47-bin-0.21c.ebuild text/plain Anton Romanov 2006-01-06 07:17 0000 1.15 KB Details
parsec47 files/parsec47 text/plain Anton Romanov 2006-01-06 07:17 0000 318 bytes Details
parsec47-bin.png files/parsec47-bin.png image/png Anton Romanov 2006-01-06 07:17 0000 1.34 KB Details
parsec47-bin.png files/parsec47-bin.png image/png Herval Ribeiro 2006-01-08 18:46 0000 1.49 KB Details
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Bug 80437 depends on: 46806 Show dependency tree
Bug 80437 blocks: 118209
Votes: 0    Show votes for this bug    Vote for this bug

Additional Comments: (this is where you put emerge --info)


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Description:   Opened: 2005-02-02 02:25 0000
It's an "abstract" top-down shooter. Fun to play. ...nothing else much to say.

Made by the sam guy(s) who made (and ported) rRootage and Noiz2sa, that's why it should be easer to make an ebuild.

------- Comment #1 From Alexandru Toma 2005-02-17 16:06:50 0000 -------
Original homepage to include in the ebuild besides the SF.net one
http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html

PARSEC47 is written in the D language.

------- Comment #2 From Anton Romanov 2006-01-06 07:16:39 0000 -------
since 0.106 or earlier dmd is needed to compile i think its doubtfull to have
source version

------- Comment #3 From Anton Romanov 2006-01-06 07:17:05 0000 -------
Created an attachment (id=76343) [details]
parsec47-bin-0.21c.ebuild

------- Comment #4 From Anton Romanov 2006-01-06 07:17:27 0000 -------
Created an attachment (id=76344) [details]
files/parsec47

------- Comment #5 From Anton Romanov 2006-01-06 07:17:46 0000 -------
Created an attachment (id=76345) [details]
files/parsec47-bin.png

------- Comment #6 From Herval Ribeiro 2006-01-08 18:40:54 0000 -------
(In reply to comment #2)
> since 0.106 or earlier dmd is needed to compile i think its doubtfull to have
> source version
> 

+1

Also, thanks Anton for using my ebuild of bug 80435 as basis, I was just
waiting some feedback to send the others. :)

------- Comment #7 From Herval Ribeiro 2006-01-08 18:46:00 0000 -------
Created an attachment (id=76575) [details]
files/parsec47-bin.png

Icon with bigger res. and better(IMHO :). I just keep the black background and
removed the "47"

------- Comment #8 From Anton Romanov 2006-01-09 01:18:28 0000 -------
(In reply to comment #6)
> Also, thanks Anton for using my ebuild of bug 80435 as basis, I was just
> waiting some feedback to send the others. :)
yeah ... i was waiting for you to send them all ... but you didn't ...

well. thnx, Herval, for the initiall ebuild

------- Comment #9 From Santiago M. Mola 2007-05-24 15:44:11 0000 -------
This one should depend on bug #118209
Now it's possible to write a source version of parsec47's ebuild.

------- Comment #10 From Santiago M. Mola 2007-06-03 08:58:25 0000 -------
Bad news for non-x86.
Parsec47 (and gunroar, and other Kenta Cho games using libBulletML) are heavily
outdated.

They rely on bulletss (libBulletML bindings for D) which, in words of his
author, is obsolete in favor of Swif4D [1] which is also obsolete and dead (or
inactive) upstream. That is, bulletss and big pars of parsec47 need to be
modified/rewritten to compile with modern versions of dmd/gdc.

I started to modify it, I thought it'd be some sed work and not much more, but
I was wrong. 

So we'll need to stick to the -bin ebuilds.

[1] http://www.prowiki.org/wiki4d/wiki.cgi?DwithSwig

------- Comment #11 From Santiago M. Mola 2007-07-16 19:25:58 0000 -------
*** Bug 185578 has been marked as a duplicate of this bug. ***

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