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Bug 194248 - amd64: quake2-icculus & qudos -- Error: Hunk_End: Could not remap virtual block (2)
Summary: amd64: quake2-icculus & qudos -- Error: Hunk_End: Could not remap virtual bl...
Status: RESOLVED DUPLICATE of bug 158415
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: AMD64 Linux
: High critical (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2007-09-30 07:15 UTC by B Douglas Hilton
Modified: 2007-09-30 07:46 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


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Description B Douglas Hilton 2007-09-30 07:15:26 UTC
This bug effects both qudos and quake2-icculus when built on amd64. I reported this last year also, but it was closed and never fixed apparently. The programs compile more or less, with some warnings, but attempting to run them results in the above error.

Reproducible: Always

Steps to Reproduce:
1. $ qudos
2. $ quake2-qmax
3. $ sdlquake2-qmax

Actual Results:  
Quake 2 -- Version 3.21+r0.16
Added packfile /usr/share/games/quake2/baseq2/pak0.pak (3307 files)
Added packfile /usr/share/games/quake2/baseq2/pak1.pak (279 files)
Added packfile /usr/share/games/quake2/baseq2/pak2.pak (2 files)
Added packfile /usr/games/lib64/quake2-icculus-qmax/baseq2/maxpak.pak (40 files)
using /home/doug/.quake2/baseq2/ for writing
execing default.cfg
execing config.cfg
Console initialized.
.
.
.
Changing map...
reconnecting...




Logistics Complex
==== ShutdownGame ====
recursive shutdown
Error: Hunk_End:  Could not remap virtual block (2)

Expected Results:  
The game should have gone into demo mode.

I'm using nvidia-opengl. Other than that nothing fancy, typical amd64 x2-3800+ smp system.
Comment 1 Paul Bredbury 2007-09-30 07:31:10 UTC
See bug #150865 for the qudos-9999.ebuild - emerge *that*.

This is a duplicate of bug #158415.
Comment 2 B Douglas Hilton 2007-09-30 07:46:06 UTC
Phooey, of course I only find the other bugreport after I make this one.

Downloaded the new ebuild and patch from Bug # 158415, ran ebuild digest.

Program compiled but the l-r of mouse is inverted unless DGA mouse is set in the config file.

Other than that, it seems to work ok.

*** This bug has been marked as a duplicate of bug 158415 ***

*** This bug has been marked as a duplicate of bug 158415 ***