http://playerstage.sourceforge.net/index.php?src=stage "Stage simulates a population of mobile robots, sensors and objects in a two-dimensional bitmapped environment. Stage is designed to support research into multi-agent autonomous systems, so it provides fairly simple, computationally cheap models of lots of devices rather than attempting to emulate any device with great fidelity. We have found this to be a useful approach." "Stage is most commonly used a a Player plugin module, providing populations of virtual devices for Player" This package depends on player (see new ebuild #185116). Reproducible: Always
Created attachment 124831 [details] The ebuild.
Created attachment 124833 [details, diff] The patch needed by ebuild. This patch will fix a missing DESTDIR in the documentation Makefile that would cause access violations while installing in sandbox.
When I'll have time again, I'll correct multiple QA issues concerning this package. Cheers.
Created attachment 136783 [details] stage-2.0.3.ebuild * Added header. * Fixed X11/rgb.txt path detection. * Fixed issues in DEPEND and RDEPEND.
Created attachment 136787 [details] stage-2.0.3.ebuild * Added failure exit points to external applications.
Created attachment 136788 [details] stage-2.0.3.ebuild * Some minor fixes.
Angelo, I finally put the ebuild in the science overlay. sci-electronics, same thing as bug #26373.
(In reply to comment #7) > Angelo, I finally put the ebuild in the science overlay. sci-electronics, same > thing as bug #26373. > Nice! Now, there is one more ebuild #185470 to work on, before having the whole suite into portage.
The ebuild lacks of SLOT="0", ebuild tool complains while trying to do the Manifest.
Created attachment 312889 [details] stage-4.1.1.ebuild
(In reply to Manuel Rüger from comment #10) > Created attachment 312889 [details] > stage-4.1.1.ebuild added a slightly modified version to the tree; without player support though thanks all!