Just found out this morning that the emul-linux-sdl-10.0 ebuild doesn't include support for OpenGL wheras emul-linux-sdl-2.3 does. Reproducible: Always Steps to Reproduce: 1. Emerge emul-linux-sdl-10.0 and the Quake 4 Demo (good test app for SDL & GL) 2. Run quake4-demo 3. Enjoy reading console output Actual Results: Quake 4 fails to start up. I can't remember the details of exactly what it says but you don't end up in the game. Expected Results: To be running and gunning with my buds. This got broken with emul-linux-sdl-10.0. I dropped down to emul-linux-sdl-2.3 and everything worked. PS: What's w/ these nonsensical version numbers? 2.3 straight to 10.0?
*** This bug has been marked as a duplicate of bug 168335 ***