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Bug#: 157595
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Status: NEW
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Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Anton Romanov <theli@ukr.net>
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Filename Description Type Creator Created Size Actions
filelist KingmakerSetup.exe listing text/plain Anton Romanov 2006-12-09 03:37 0000 2.59 KB Details
nwn-data_kingmaker.patch nwn-data_kingmaker.patch text/plain Anton Romanov 2006-12-09 03:38 0000 1.08 KB Details
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Bug 157595 depends on: Show dependency tree
Bug 157595 blocks:
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Description:   Opened: 2006-12-09 03:35 0000
Add unpacking of  KingmakerSetup.exe from NWN Niamond Pack DVD.

------- Comment #1 From Anton Romanov 2006-12-09 03:37:04 0000 -------
Created an attachment (id=103675) [details]
KingmakerSetup.exe listing

7z l KingmakerSetup.exe

------- Comment #2 From Anton Romanov 2006-12-09 03:38:24 0000 -------
Created an attachment (id=103676) [details]
nwn-data_kingmaker.patch

nwn-data_kingmaker.patch

and i've added unpacking of nwclient cause i have no idea why it isn't

------- Comment #3 From Anton Romanov 2006-12-09 03:44:41 0000 -------
i'm sorry i forgot to change 
"/mnt/cdrom/KingmakerSetup.exe"
to
"${CDROM_ROOT}/KingmakerSetup.exe"

------- Comment #4 From Nadav Gross 2006-12-16 02:48:37 0000 -------
This does not work for me. The emerge procedure goes fine, however when I
started NWN I could not see any Premium modules (not under Premium Modules and
not under Other Modules).

I extracted the Kingmaker setup exe myself, and found out that for some reason,
the files inside the "nwm" directory were not moved to /opt/nwn/nwm (all the
other files were moved). When I moved those files myself, I could finally see
Kingmaker and the other two premium modules inside the game. However, when I
clicked on them, it complained that authentication has failed. That error
message came up with no delay, which leads me to believe the server was not
contacted and something was wrong with the files themselves.

Of course I have bought the NWN Diamond, and I can play online with my
installation right now, but it still suprises me why the Kingmaker module fails
to load properly. Perhaps there is some file in the $PLUGINSDIR that is needed?
How did you get it to work before making the ebuild?

------- Comment #5 From Menno 2007-02-25 05:35:57 0000 -------
This worked for me, except for one thing, the extraction should also exclude
the .dat files. They will cause an authentication issue. Apart from that, it
all works.

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