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-- include/IrrCompileConfig.h
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++ include/IrrCompileConfig.h
Lines 176-182 Link Here
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//! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht.
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//! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht.
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/** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system.
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/** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system.
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	This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */
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	This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */
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#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
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//#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
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//! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
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//! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
Lines 187-193 Link Here
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//! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht.
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//! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht.
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/** If this is commented out, Irrlicht will try to compile using the libpng installed in the system.
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/** If this is commented out, Irrlicht will try to compile using the libpng installed in the system.
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	This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */
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	This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */
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#define _IRR_USE_NON_SYSTEM_LIB_PNG_
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//#define _IRR_USE_NON_SYSTEM_LIB_PNG_
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//! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9
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//! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9
Lines 348-354 Link Here
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/** If this is commented out, Irrlicht will try to compile using the zlib
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/** If this is commented out, Irrlicht will try to compile using the zlib
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installed on the system. This is only used when _IRR_COMPILE_WITH_ZLIB_ is
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installed on the system. This is only used when _IRR_COMPILE_WITH_ZLIB_ is
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defined. */
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defined. */
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#define _IRR_USE_NON_SYSTEM_ZLIB_
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//#define _IRR_USE_NON_SYSTEM_ZLIB_
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//! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives
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//! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives
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#define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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#define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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//! Define _IRR_COMPILE_WITH_BZIP2_ if you want to support bzip2 compressed zip archives
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//! Define _IRR_COMPILE_WITH_BZIP2_ if you want to support bzip2 compressed zip archives
Lines 360-366 Link Here
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/** If this is commented out, Irrlicht will try to compile using the bzlib
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/** If this is commented out, Irrlicht will try to compile using the bzlib
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installed on the system. This is only used when _IRR_COMPILE_WITH_BZLIB_ is
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installed on the system. This is only used when _IRR_COMPILE_WITH_BZLIB_ is
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defined. */
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defined. */
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#define _IRR_USE_NON_SYSTEM_BZLIB_
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//#define _IRR_USE_NON_SYSTEM_BZLIB_
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//! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files.
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//! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files.
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/** LZMA is a very efficient compression code, known from 7zip. Irrlicht
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/** LZMA is a very efficient compression code, known from 7zip. Irrlicht
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currently only supports zip archives, though. */
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currently only supports zip archives, though. */

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