--- include/IrrCompileConfig.h +++ include/IrrCompileConfig.h @@ -176,7 +176,7 @@ //! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht. /** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system. This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */ -#define _IRR_USE_NON_SYSTEM_JPEG_LIB_ +//#define _IRR_USE_NON_SYSTEM_JPEG_LIB_ //! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng. @@ -187,7 +187,7 @@ //! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht. /** If this is commented out, Irrlicht will try to compile using the libpng installed in the system. This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */ -#define _IRR_USE_NON_SYSTEM_LIB_PNG_ +//#define _IRR_USE_NON_SYSTEM_LIB_PNG_ //! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9 @@ -348,7 +348,7 @@ /** If this is commented out, Irrlicht will try to compile using the zlib installed on the system. This is only used when _IRR_COMPILE_WITH_ZLIB_ is defined. */ -#define _IRR_USE_NON_SYSTEM_ZLIB_ +//#define _IRR_USE_NON_SYSTEM_ZLIB_ //! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives #define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ //! Define _IRR_COMPILE_WITH_BZIP2_ if you want to support bzip2 compressed zip archives @@ -360,7 +360,7 @@ /** If this is commented out, Irrlicht will try to compile using the bzlib installed on the system. This is only used when _IRR_COMPILE_WITH_BZLIB_ is defined. */ -#define _IRR_USE_NON_SYSTEM_BZLIB_ +//#define _IRR_USE_NON_SYSTEM_BZLIB_ //! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files. /** LZMA is a very efficient compression code, known from 7zip. Irrlicht currently only supports zip archives, though. */