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Bug 310931 - games-simulation/simutrans-0.102.2.2 Version-bump
Summary: games-simulation/simutrans-0.102.2.2 Version-bump
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-03-23 15:12 UTC by Matthias Maier
Modified: 2010-03-25 04:45 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
Diff of a new ebuild for version 0.102.2.2 (simutrans-0.102.2.2.ebuild.diff,875 bytes, text/plain)
2010-03-23 15:14 UTC, Matthias Maier
Details

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Description Matthias Maier gentoo-dev 2010-03-23 15:12:19 UTC
An minor release of simutrans to Version 102.2.2 is available with a bunch of bugfixes:

Release of 102.2.2 (r3129):

5-Mar-2010:
	FIX: connecting upslope to upper way works in sliced mode (r2949)
	FIX: longer convoi's name could cause crash when entering depot
	FIX: lines were never freed upon deletion
	FIX: deleting factories/cities/attractions while those lists were open resulted in CTD
	FIX: stop types in station frame sometime painted on top of each other
	FIX: delete convoi only in next step if loading and return directly (and step reverse in karte_t)
	FIX: walk_city (for stop in towns with AI) was broken (r2990)
	FIX: distribute goods also on factories with less than 10 output
	FIX: latin2 characters with unicode>255 work again (via hack)
	FIX: (VS) do not buy same house twice
	FIX: (Knightly) only do action when mouse button release also on same button
	FIX: (Knightly) prevent pending mouse events when resizing
	ADD: support for townhalls with four rotations
	ADD: korean glyphs now in cyr.bdf (r2967/r3059)
	ADD: reading of bzip2 savegames from trunk
	ADD: (Dwachs) starting money per year
	FIX: crash when changing schedule after no_route on halt
	FIX: presignal before station failed
	FIX: wrong clipping of text
	FIX: (TurfIt) really empty factories input even in consumption factors not 100%
	FIX: stop factory building if more than 10 attempts failed
	FIX: (Dwachs) display correct length in depot

Release of 102.2.1 (r2928)
	FIX: minimap was not updated when a bridge was deleted
	FIX: AI could not built any lines
	FIX: grid slopes were not (re)set correctly
	FIX: min_building_density and harbour are now recognized in dat/tab files
	ADD: do not close load/save dialogue after deleting
	FIX: do not show more than the last 2000 messages in message center to prevent scrollbar malfunction
	FIX: margin calculation was wrong
	FIX: first halts are now first in connection list => consistently transfer at first possibility
	FIX: no money when selling convois at the depot
	FIX: (Knightly) inverse scrolling consistently for minimap and main view
	FIX: also ask when a single pakset with addons is present what to load
	FIX: game starts in normal mode (instead paused) again
	FIX: downgrading ways were cheaper than destruction => now downgrading will be as expensive as removal
	CHANGE: ignore empty entries and lines starting with # in citylists
	FIX: deleting line does not longer crash in halt_detail windows
	FIX: withdraw all with convois in depot causes crash (and maybe also not withdraw all)
	FIX: several issues with tram signals
	CHANGE: info windows now open less important first resp. for single window topmost object first (usually most important)

Reproducible: Always
Comment 1 Matthias Maier gentoo-dev 2010-03-23 15:14:20 UTC
Created attachment 224905 [details]
Diff of a new ebuild for version 0.102.2.2

Diff of a new ebuild for version 0.102.2.2

Compiles and runs fine under x86.
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2010-03-25 04:45:53 UTC
in portage.  thanks for the bug report and patch.