CVE-2012-1189 (http://nvd.nist.gov/nvd.cfm?cvename=CVE-2012-1189): Stack-based buffer overflow in modules/graphic/ssgraph/grsound.cpp in The Open Racing Car Simulator (TORCS) before 1.3.3 and Speed Dreams allows user-assisted remote attackers to execute arbitrary code via a long file name in an engine sample attribute in an xml configuration file.
Looks like neither torcs nor speed-dreams in tree are affected. Do we care enough for a GLSA?
Did we ever issue a GLSA for games? This isn't actually up for vote, but I'd vote NO.
GLSA vote: no. Closed as [noglsa]