CVE-2009-4893 (http://nvd.nist.gov/nvd.cfm?cvename=CVE-2009-4893): Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.
If I read http://www.unrealircd.com/txt/unrealsecadvisory.20090413.txt right, this is already been fixed in 3.2.8.1 we have in tree, and it's stable. I've also removed 3.2.7-r2 from tree just now.
Thanks, closing noglsa.
Reopening.
*** This bug has been marked as a duplicate of bug 260806 ***