Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when
allow::options::noident is enabled, allows remote attackers to cause
a denial of service (crash) and possibly execute arbitrary code via
If I read http://www.unrealircd.com/txt/unrealsecadvisory.20090413.txt right, this is already been fixed in 18.104.22.168 we have in tree, and it's stable.
I've also removed 3.2.7-r2 from tree just now.
Thanks, closing noglsa.
*** This bug has been marked as a duplicate of bug 260806 ***