When trying to run alsa physically it does not work. If you are using it with
OSS emulation then it works. So you are able to run oss sound but not alsa.
Anything that trys to run alsa tends to segfault from what I have seen either
that or it just fails all together. This prevents me apparently from running any
native linux games properly with sound. I get sound with Cedega, XMMS and
Mplayer when running in OSS it works fine Alsa causes them to crash or not work.
Steps to Reproduce:
1. Compile Alsa either in Kernel or alsa-driver
2. Turn up sound
3. Attempt to run anything with Alsa (aplay, native game, etc)
Segfaults on Native Games when using openalrc setting it to alsa. Trying to run
aplay causes a very nasty looping sound. Other things just outright dont work.
(In reply to comment #0)
> When trying to run alsa physically it does not work. If you are using it with
> OSS emulation then it works. So you are able to run oss sound but not alsa.
> Anything that trys to run alsa tends to segfault from what I have seen either
> that or it just fails all together.
There was a problem with a specific version which caused segmentation faults.
Upgrade to the latest version and report back. Another note:
Make sure that you dont use the in kernel driver because it's easy to mix
versions of the lib, the headers and the driver module in that case. Simply
follow the Gentoo Alsa Guide, and use alsa-driver from the tree.
please test with the instructions from my last comment in mind and report back.
feel free to reopen if the problem persits.