This is my pre-emptive version bump request for America's Army... I follow the game development, so there's no need for anyone else to post when 2.4 gets released for Linux...
I guess this'll be 2.5.0 instead... heh
The originial porter died a few months ago IIRC, so I don't think this will get ported fast/soon, because nobody finished the 2.4 port either.
Huh? The person that ports the game is Ryan Gordon. http://icculus.org/cgi-bin/finger/finger.pl?user=icculus "ArmyOps: 2.5.0 is probably going to stay in beta through the weekend. Hopefully there will be a Linux and Mac OS X client release next week. We were aiming for a simultanous release, but it just didn't work out that way. Soon." As stated in my original message, I follow the game development.
Sorry, confused him with somebody else. Does anybody know why they didn't release the 2.4 linux client then?
Probably too many bugs.
The Army has the final say on whether the client gets released. There were a couple bugs that prevented it from being released. At any rate, expect to see a great new 2.5.0 ebuild and port, at least according to Ryan. ;]
Created attachment 71675 [details] Ebuild for americas-army 2.5.0 All I did was rename the ebuild and mark it ~x86 ~amd64. I'm testing it now in my portage overlay (slow download)...
Created attachment 71682 [details] nadams@ieee.org's emerge info The client portion of the ebuild WORKSFORME on x86 (see attached emerge info). I have not tested the server portion, nor do I have a 2.3.x server installation to compare against.
The Punkbuster updater is not executable by default: # ls -l /opt/americas-army/System/pb/pbweb.x86 -rw-r----- 1 root games 152836 Oct 29 13:13 /opt/americas-army/System/pb/pbweb.x86
http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect6 Anyway, I've added an ebuild to CVS... enjoy...
The punkbuster file (/opt/americas-army/System/pb/pbweb.x86) is not getting executable because of character transposition in the ebuild: fperms ug+x ${dir}/System/bp/pbweb.x86 ^^ should be pb
http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect9
Anyway, I changed it in the ebuild...
Open a new bug for a simple character transposition... right...