https://blogs.gentoo.org/ago/2020/07/04/gentoo-tinderbox/ Issue: games-arcade/xscavenger calls ld directly. Discovered on: amd64 NOTE: As per QA policy, toolchain tools must not be called directly because they can cause issue in cross-compiling and because is not possible use a different LD implementation (like llvm-link). To reproduce, please use sys-devel/gcc-config[-native-symlinks], sys-devel/binutils-config[-native-symlinks] and set the LD variable to x86_64-pc-linux-gnu-ld.
Created attachment 647676 [details] build.log build log and emerge --info
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=e98152105039b86d7ffeb652a91f27d2513132f7 commit e98152105039b86d7ffeb652a91f27d2513132f7 Author: Ionen Wolkens <sudinave@gmail.com> AuthorDate: 2021-04-14 08:35:49 +0000 Commit: Joonas Niilola <juippis@gentoo.org> CommitDate: 2021-04-15 06:38:51 +0000 games-arcade/xscavenger: fix build with -native-symlinks wrt bug #739120 with clang/llvm toolchain, it now gets past ld/gcc missing but will fail due to traditional cpp. Can workaround with a gcc exception: IMAKECPP=cpp However will finally fail trivially due a lacking return value in non-void main() that clang doesn't like. Bug: https://bugs.gentoo.org/739120 Closes: https://bugs.gentoo.org/730814 Signed-off-by: Ionen Wolkens <sudinave@gmail.com> Signed-off-by: Joonas Niilola <juippis@gentoo.org> games-arcade/xscavenger/xscavenger-1.4.4-r2.ebuild | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)