This is an auto-filed bug because games-roguelike/wrogue calls cc directly. The issue was originally discovered on amd64, but it may be reproducible on other arches as well. If you think that a different summary clarifies the issue better, feel free to change it. Attached build log and emerge --info. NOTE: If you think it doesn't make sense fix these type of issues, I'd like to point out that won't be possible use a different CC implementation (like clang) by setting the CC variable. So this issue has been reproduced by setting the CC variable to x86_64-pc-linux-gnu-gcc and by removing the /usr/bin/cc - /usr/bin/gcc binaries.
Created attachment 641104 [details] build.log build log and emerge --info
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=0fe5dbcb6480392e8c7b84cbdeecc32a5c29d571 commit 0fe5dbcb6480392e8c7b84cbdeecc32a5c29d571 Author: David Seifert <soap@gentoo.org> AuthorDate: 2020-06-21 19:59:07 +0000 Commit: David Seifert <soap@gentoo.org> CommitDate: 2020-06-21 19:59:07 +0000 games-roguelike/wrogue: [QA] Pass CC to build system Closes: https://bugs.gentoo.org/724728 Package-Manager: Portage-2.3.101, Repoman-2.3.22 Signed-off-by: David Seifert <soap@gentoo.org> .../files/wrogue-0.8.0b-fix-build-system.patch | 47 ++++++++++++++++++++++ .../wrogue/files/wrogue-0.8.0b-ldflags.patch | 29 ------------- .../files/wrogue-0.8.0b-string-allocation.patch | 20 +++++++++ games-roguelike/wrogue/wrogue-0.8.0b-r1.ebuild | 30 ++++++-------- 4 files changed, 79 insertions(+), 47 deletions(-)