Compilation fails with plenty of OpenGL-related errors.
While there are newer versions in the tree, this is a slotted version and some packages (e.g. nottetris2) depend on it.
According to genlop, this compiled fine with mesa 17.3.9, but it doesn't anymore.
I couldn't find any patch that fixes this yet.
Created attachment 578480 [details, diff]
Patch that fixes the compile error
Based on this comments on Arch's AUR: https://aur.archlinux.org/packages/love07/?setlang=cs#comment-684696 , here's a patch that fixes this for me.
Created attachment 578968 [details, diff]
Corresponding patch for love:0.8
love:0.8 is also affected.
Thanks for the patches! I can confirm they work on both versions.
The bug has been closed via the following commit(s):
Author: Marek Szuba <firstname.lastname@example.org>
AuthorDate: 2020-10-13 16:34:36 +0000
Commit: Marek Szuba <email@example.com>
CommitDate: 2020-10-13 16:47:57 +0000
games-engines/love: fix compilation error in 0.7 and 0.8
Signed-off-by: Marek Szuba <firstname.lastname@example.org>
.../files/love-0.7.2-opengl_glext_prototypes.patch | 19 ++++++++
.../files/love-0.8.0-opengl_glext_prototypes.patch | 54 ++++++++++++++++++++++
games-engines/love/love-0.7.2-r2.ebuild | 7 ++-
games-engines/love/love-0.8.0-r2.ebuild | 7 ++-
4 files changed, 83 insertions(+), 4 deletions(-)