Hi, games-simulation/simutrans depends on media-libs/sdl-mixer for the sound. However, since Simutrans ships its music as MIDI files, it's required that media-libs/sdl-mixer has the "midi" USE flag set, which isn't specified as required by =games-simulation/simutrans-0.120.0.1. The game does compile without it, but does not play any music (just silence). Sounds work, though, because they're in WAV format rather than in MIDI format. Marvin
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=3cd3ac0da3b0b26ee001e014ccec1aa45d131ef6 commit 3cd3ac0da3b0b26ee001e014ccec1aa45d131ef6 Author: Ronny Gutbrod <gentoo@tastytea.de> AuthorDate: 2020-04-11 20:56:14 +0000 Commit: Michał Górny <mgorny@gentoo.org> CommitDate: 2020-10-23 17:07:02 +0000 games-simulation/simutrans: Version bump 0.122.0. Also add a Desktop Entry and all the maintained paksets (scenario data) via use-flags. Closes: https://bugs.gentoo.org/668504 Closes: https://bugs.gentoo.org/636324 Closes: https://bugs.gentoo.org/664634 Closes: https://bugs.gentoo.org/724470 Closes: https://bugs.gentoo.org/739360 Signed-off-by: Ronny (tastytea) Gutbrod <gentoo@tastytea.de> Signed-off-by: Michał Górny <mgorny@gentoo.org> games-simulation/simutrans/Manifest | 8 ++ .../files/simutrans-0.122.0-Fix-Makefile.patch | 21 ++++ games-simulation/simutrans/files/simutrans.desktop | 9 ++ games-simulation/simutrans/metadata.xml | 14 ++- .../simutrans/simutrans-0.122.0.ebuild | 106 +++++++++++++++++++++ 5 files changed, 156 insertions(+), 2 deletions(-)