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Bug 607428 - games-action/shootingstar-1.2.0 segfaults shortly after launch
Summary: games-action/shootingstar-1.2.0 segfaults shortly after launch
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: Current packages (show other bugs)
Hardware: All Linux
: Normal normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-01-27 21:51 UTC by Austin English (RETIRED)
Modified: 2017-01-27 22:13 UTC (History)
0 users

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Package list:
Runtime testing required: ---


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Description Austin English (RETIRED) gentoo-dev 2017-01-27 21:51:19 UTC
The current version of the ebuild in the tree segfaults shortly after launch:

austin@austin2:~$ which -a shootingstar 
/usr/games/bin/shootingstar
austin@austin2:~$ shootingstar 
***    info: Loading options from file /home/austin/.shootingstar.cfg
***    info: Initializing game
***    info: Random seed: 1485553769
***    info: Trying to set 640x480x32 video mode
***    info: Got 640x480x32 video mode
***    info: Initializing done
***    info: Loading texture from file /usr/share/games/shootingstar/textures/logo_left.png
***    info: Alpha channel found! Using RGBA as internal texture format
***    info: Loading texture from file /usr/share/games/shootingstar/textures/logo_right.png
***    info: Alpha channel found! Using RGBA as internal texture format
***    info: Loading texture from file /usr/share/games/shootingstar/textures/mainmenu.png
***    info: Alpha channel found! Using RGBA as internal texture format
***    info: Loading texture from file /usr/share/games/shootingstar/textures/menu_selector.png
***    info: Alpha channel found! Using RGBA as internal texture format
***    info: Loading texture from file /usr/share/games/shootingstar/textures/font_11x20.png
***    info: Alpha channel found! Using RGBA as internal texture format
Segmentation fault


I'm planning to revbump this to remove games.eclass, but wanted to file a bug and note that the games.eclass change isn't the problem :)