I couldn't find any patch allowing it to compile with wxGTK:3.0 :S rc/blokish.cpp: In constructor 'BlokishCanvas::BlokishCanvas(wxWindow*, wxWindowID, wxPoint, wxSize, int*, BlokishGame&)': src/blokish.cpp:101:93: warning: 'wxGLCanvas::wxGLCanvas(wxWindow*, wxWindowID, const wxPoint&, const wxSize&, long int, const wxString&, const int*, const wxPalette&)' is deprecated (declared at /usr/include/wx-3.0/wx/gtk/glcanvas.h:53) [-Wdeprecated-declarations] :wxGLCanvas(parent, id, pos, size, 0, wxString::FromAscii(""), attribList), mpGame(&game) ^ src/blokish.cpp: In member function 'void BlokishCanvas::OnDraw(wxPaintEvent&)': src/blokish.cpp:215:16: warning: 'void wxGLCanvasBase::SetCurrent()' is deprecated (declared at /usr/include/wx-3.0/wx/glcanvas.h:138) [-Wdeprecated-declarations] SetCurrent(); ^ src/blokish.cpp: In member function 'void BlokishCanvas::OnLeftDown(wxMouseEvent&)': src/blokish.cpp:586:16: warning: 'void wxGLCanvasBase::SetCurrent()' is deprecated (declared at /usr/include/wx-3.0/wx/glcanvas.h:138) [-Wdeprecated-declarations] SetCurrent(); ^ src/blokish.cpp: In member function 'void BlokishFrame::OnSaveGame(wxCommandEvent&)': src/blokish.cpp:906:213: error: 'wxSAVE' was not declared in this scope wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxSAVE); ^ src/blokish.cpp: In member function 'void BlokishFrame::OnLoadGame(wxCommandEvent&)': src/blokish.cpp:918:195: error: 'wxOPEN' was not declared in this scope wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST); ^ src/blokish.cpp:918:204: error: 'wxFILE_MUST_EXIST' was not declared in this scope wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST); ^ makefile:473: recipe for target 'blokish.o' failed make[1]: *** [blokish.o] Error 1 make[1]: Leaving directory '/var/tmp/portage/games-board/blokish-0.9.4-r1/work/blokish' makefile:302: recipe for target 'all' failed make: *** [all] Error 2
fixed in blokish-0.9.4-r2.ebuild