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Bug 544552 - wesnoth does not respect nls useflag
Summary: wesnoth does not respect nls useflag
Status: RESOLVED DUPLICATE of bug 536820
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: Normal normal (vote)
Assignee: Gentoo Games
Depends on:
Reported: 2015-03-26 14:26 UTC by Roman Gruber
Modified: 2015-03-26 14:33 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


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Description Roman Gruber 2015-03-26 14:26:43 UTC
emerge -av wesnoth

These are the packages that would be merged, in order:

Calculating dependencies... done!
[ebuild   R    ] dev-libs/boost-1.56.0-r1:0/1.56.0::gentoo  USE="icu nls* python threads -context -debug -doc -mpi -static-libs -tools" ABI_X86="(64) -32 (-x32)" PYTHON_TARGETS="python2_7 python3_3 -python3_4" 0 KiB
[ebuild  N     ] games-strategy/wesnoth-1.12.1::gentoo  USE="dbus -dedicated -doc -fribidi -nls -server" 0 KiB

Total: 2 packages (1 new, 1 reinstall), Size of downloads: 0 KiB

The following USE changes are necessary to proceed:
 (see "package.use" in the portage(5) man page for more details)
# required by games-strategy/wesnoth-1.12.1::gentoo
# required by wesnoth (argument)
>=dev-libs/boost-1.56.0-r1 nls

Would you like to add these changes to your config files? [Yes/No]

I do not want nls and therefore hole game should run in english only. 
the ebuild should not enforce boost with nls, which is absolutely not necessary.

Reproducible: Always

Actual Results:  
wesnoth requires boost with nls when wesnoth itself will be build without nls 

Expected Results:  
portage do not require boost build with nls flag

emerge --info
Comment 1 Mr. Bones. (RETIRED) gentoo-dev 2015-03-26 14:33:28 UTC

*** This bug has been marked as a duplicate of bug 536820 ***