media-sound/mp3splt-gtk-0.9 doesnt compile anymore because of use of deprecated GTK-symbols. So I stumbled upon the upstream-fix: http://sourceforge.net/p/mp3splt/bugs/165/?limit=25 Reproducible: Always Steps to Reproduce: 1. Re-compile of media-sound/mp3splt-gtk-0.9.0 fails. 2. Fetched new sources from http://sourceforge.net/projects/mp3splt/files/ 3. Compiles from local overlay Will attach my patches as well as 'emerge --info' just after submission. libmp3splt-0.9.0.ebuild can just be copied to libmp3splt-0.9.1.ebuild, no patch needed.
Created attachment 379558 [details] emerge --info
Created attachment 379560 [details, diff] mp3splt-2.6.ebuild.patch mp3splt-2.6.ebuild.patch
Created attachment 379562 [details, diff] mp3splt-gtk-0.9.ebuild.patch mp3splt-gtk-0.9.ebuild.patch
Seeing a myriad of problems with mp3splt-2.6 and corresponding libmp3splt-0.9. For instance, several FLAC files are incorrectly recognised as MP3. These problems have been rectified in mp3splt-2.6.1 and libmp3splt-0.9.1. As far as I can tell, the new version bumps don't require the patching provided here. Cheers, Nathan Zachary
If one of you gets to bump them before I can, I wouldn't mind at all.
(In reply to Sebastian Pipping from comment #5) > If one of you gets to bump them before I can, I wouldn't mind at all. I wish that I could, but I don't have commit access in this case. If there's anything that I can do to help, please let me know.
+*libmp3splt-0.9.1 (14 Jul 2014) + + 14 Jul 2014; Sebastian Pipping <sping@gentoo.org> +libmp3splt-0.9.1.ebuild: + Bump to 0.9.1 (bug #514880) + +*mp3splt-2.6.1 (14 Jul 2014) + + 14 Jul 2014; Sebastian Pipping <sping@gentoo.org> +mp3splt-2.6.1.ebuild: + Bump to 2.6.1 (bug #514880) + +*mp3splt-gtk-0.9.1 (14 Jul 2014) + + 14 Jul 2014; Sebastian Pipping <sping@gentoo.org> +mp3splt-gtk-0.9.1.ebuild: + Bump to 0.9.1 (bug #514880) + Turning into a stabilization bug... Target platforms: alpha amd64 sparc x86
Thank you very much, Sebastian! I greatly appreciate the fast turnaround, and all that you do for the Gentoo community. Cheers, Nathan Zachary
x86 stable
(In reply to Paweł Hajdan, Jr. from comment #9) > x86 stable Sorry, forget to bump this one to the *a versions. Same show stopper bugs game again :( Target platforms: alpha amd64 sparc x86
amd64 stable
Stable on alpha.
sparc stable