Currently labelled "as-is" which is not correct. qrdocs.txt (in both zipballs) says: -=> DISCLAIMER/COPYRIGHT/RULES OF USE <=- Quake Rally is provided as-is with no implied guarantee of anything apart from being an addon for Quake. Every effort has been made to make QR as enjoyable and bug-free as possible. Honest. ****IMPORTANT**** Quake Rally may NOT be sold. Quake Rally may NOT be included on any CD-ROMs (magazines, compilations or other), unless express permittion is granted by us, the Impact Team. ****IMPORTANT**** All work present in Quake Rally which wasn't part of the original Quake package is copyright of the respective authors. No elements may be used in any other products (free or otherwise) without consent from the author. All textures, models and other graphical elements may only be used in Quake Rally products - ie. you cannot use the textures in non-Quake Rally maps or sprites/mdls in other projects. Breaking of any of these rules will be taken very seriously. Enjoyment MUST be obtained when playing Quake Rally. See your doctor if enjoyment resists. Quake and a good chunk of stuff present in Quake Rally is copyright Id Software. Duke Nukem is copyright of 3DRealms. I don't see anything there that would grant the right for redistribution, so looks like mirror restriction will be needed.
Fixed, LICENSE="all-rights-reserved". (qrdocs.txt is not a license because it doesn't grant any rights.)
sed -i -e '/LICENSE/s#as-is#all-rights-reserved#' */*/*.ebuild
(In reply to Julian Ospald (hasufell) from comment #2) > sed -i -e '/LICENSE/s#as-is#all-rights-reserved#' */*/*.ebuild Not at all. For the games-* categories it was close to that, but still not 100%. And I try to avoid all-rights-reserved whereever possible. Anyway, only 6 packages with "as-is" left, 4 of them in games-*.
(In reply to Ulrich Müller from comment #3) > Not at all. For the games-* categories it was close to that, but still not > 100%. And I try to avoid all-rights-reserved whereever possible. Actually, I can answer this exactly. For the 99 packages in games-* that had "as-is", LICENSE is now: 9 free software licenses 44 all-rights-reserved 40 other non-free licenses 2 removed (for independent reasons) 4 still to be done So even for games it isn't close to 100%.