Created attachment 362230 [details, diff] trine2-1.16.ebuild.diff This patch adds true multilib support for trine2. Unfortunately i don't own this game thus couldn't test my changes. Furthermore this patch also depends on the changes for nvidia-cg-toolkit (see bug #466832). Note: Even though trine2 isn't stable anyway, those changes can't go stable as long abi_x86_32 isn't marked stable.
I think the ebuild in portage has been updated for multilib