When Hisao is falling from the roof, right after the screen turns red, AttributeError occurs. I see the details about it in both terminal from which the game is launched and in game window. Renpy implementation is set to 6.14. This is the output from terminal: Full traceback: File "/usr/lib64/python2.7/site-packages/renpy614/renpy/execution.py", line 266, in run node.execute() File "/usr/lib64/python2.7/site-packages/renpy614/renpy/ast.py", line 646, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/usr/lib64/python2.7/site-packages/renpy614/renpy/python.py", line 1172, in py_exec_bytecode exec bytecode in globals, locals File "/Developer/Projects/ks_svn/Katawa Shoujo/game/ui_labels.rpy", line 1055, in <module> AttributeError: 'Text' object has no attribute 'laidout_height' While running game code: File "/Developer/Projects/ks_svn/Katawa Shoujo/game/imachine.rpy", line 539, in script call File "/Developer/Projects/ks_svn/Katawa Shoujo/game/ui_labels.rpy", line 1228, in script call File "/Developer/Projects/ks_svn/Katawa Shoujo/game/ui_labels.rpy", line 1055, in script File "/Developer/Projects/ks_svn/Katawa Shoujo/game/ui_labels.rpy", line 1055, in python AttributeError: 'Text' object has no attribute 'laidout_height' Reproducible: Always Steps to Reproduce: 1. Load a saved game. 2. Skip a few lines. Portage 2.2.0_alpha163 (default/linux/amd64/13.0/desktop/kde, gcc-4.6.3, glibc-2.16.0, 3.7.7-gentoomelf x86_64) ================================================================= System uname: Linux-3.7.7-gentoomelf-x86_64-Intel-R-_Core-TM-_i5-2400_CPU_@_3.10GHz-with-gentoo-2.2 KiB Mem: 16415008 total, 8656992 free KiB Swap: 5242876 total, 5242876 free Timestamp of tree: Thu, 28 Feb 2013 15:15:01 +0000 ld GNU ld (GNU Binutils) 2.23.1 app-shells/bash: 4.2_p42 dev-lang/python: 2.7.3-r3, 3.2.3-r2 dev-util/cmake: 2.8.10.2-r1 dev-util/pkgconfig: 0.28 sys-apps/baselayout: 2.2 sys-apps/openrc: 0.11.8 sys-apps/sandbox: 2.6 sys-devel/autoconf: 2.13, 2.69 sys-devel/automake: 1.9.6-r3, 1.11.6, 1.13.1 sys-devel/binutils: 2.23.1 sys-devel/gcc: 4.6.3 sys-devel/gcc-config: 1.8 sys-devel/libtool: 2.4.2 sys-devel/make: 3.82-r4 sys-kernel/linux-headers: 3.7 (virtual/os-headers) sys-libs/glibc: 2.16.0 Repositories: gentoo systemd floppym custom Installed sets: @fonts, @kde, @vim ACCEPT_KEYWORDS="amd64 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Please test the bundled version of katawa-shoujo, so we can figure out if this is related to the ebuild or to our renpy version.
maybe even attach the savegame
There are 2 things I found out about the bundle: 1. It could not load my save from tree's version. I started a new game. 2. The exception did not occur at the mentioned moment in the game. And it was actually game over. I will attach .renpy directory (created by tree's Katawa Shoujo) which I backup up.
Created attachment 340526 [details] saved games
I don't have the source and upstream seems not interested in fixing, so this looks like an incompatibility with 6.14 is this an actual gamebraker? The only solution seems to be to re-bundle it or try to package 6.10, but afair that has problems with ffmpeg.
This doesn't break the game. Even though you can't proceed past this scene, the only thing that's left are the closing credits followed by main menu. But I played only one route, maybe there's something else broken elsewhere.
can you attach the savegame from the bundled playthrough? I think I will add a system-renpy useflag
Created attachment 340558 [details] saved games (bundled version) The last save is close to the ending.
unfortunate, but currently no other solution: +*katawa-shoujo-1.0-r1 (28 Feb 2013) + + 28 Feb 2013; Julian Ospald <hasufell@gentoo.org> -katawa-shoujo-1.0.ebuild, + +katawa-shoujo-1.0-r1.ebuild: + add system-renpy useflag and fix bug #459742 by default it will now use the bundled ancient renpy version, enable system renpy via "system-renpy" useflag. packaging renpy-6.10 seems difficult, because of the massive amount of ffmpeg changes