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Bug 412057 - games-action/trine2 - a sidescrolling game of action, puzzles and platforming
Summary: games-action/trine2 - a sidescrolling game of action, puzzles and platforming
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Gentoo Games
URL: http://trine2.com
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2012-04-15 07:51 UTC by Zorzo Luca
Modified: 2013-02-13 19:29 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
trine2-1.14.ebuild (trine2-1.14.ebuild,3.67 KB, text/plain)
2012-04-15 07:53 UTC, Zorzo Luca
Details
trine2-1.14.ebuild (trine2-1.14.ebuild,3.67 KB, text/plain)
2012-04-15 07:58 UTC, Zorzo Luca
Details

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Description Zorzo Luca 2012-04-15 07:51:48 UTC
Trine 2 is a sidescrolling game of action, puzzles and platforming.

Reproducible: Always
Comment 1 Zorzo Luca 2012-04-15 07:53:21 UTC
Created attachment 309007 [details]
trine2-1.14.ebuild
Comment 2 Zorzo Luca 2012-04-15 07:58:12 UTC
Created attachment 309009 [details]
trine2-1.14.ebuild
Comment 3 Mario Vrablansky 2012-04-20 19:45:25 UTC
Works for me without problems amd64
Comment 4 Jared B. 2012-06-10 17:23:34 UTC
The game installs fine for me under amd64, but I don't get any sound.  If I start a new game and then exit right away, the following message floods my console:
AL lib: alsa.c:368: start failed: File descriptor in bad state

Any ideas?  Google has failed me on this, and I can't find any obvious missing libraries/dependencies/etc.
Comment 5 Jared B. 2012-06-25 22:11:07 UTC
FYI, I was able to workaround the sound problem by forcing OpenAL to use the OSS backend.  Still no idea why it was failing with ALSA, but at least I can get sound now.

Few notes about this:

* Had a discussion about this on the Frozenbyte forum here:
http://frozenbyte.com/board/viewtopic.php?f=22&t=4635

* Setting drivers=oss in /etc/openal/alsoft.conf gave me sound.  This file didn't exist on my system, so I had to create it.

* I don't actually want OpenAL to use OSS for everything by default, so I found the following workaround so that I don't have to mess with the system configuration:

echo "drivers=oss" >~/.frozenbyte/Trine2/alsoft.conf
ALSOFT_CONF=~/.frozenbyte/Trine2/alsoft.conf trine2

That last line can be put in a script or alias or something so that trine2 can be easily launched with a functional sound backend.

Hope this helps anyone else with this problem
Comment 6 Jared B. 2012-09-25 05:30:31 UTC
FYI, a new version (1.16) has been posted to the Humble store.  It has the same filename, though, and the 1.14 ebuild works perfectly fine with it, so simply renaming the ebuild and deleting/recreating the manifest file will allow you to upgrade.

Just wanted to provide a heads up, since it's not always obvious when a new version is released through the Humble Bundle/Store.
Comment 7 Julian Ospald 2013-02-13 19:29:37 UTC
+*trine2-1.16 (13 Feb 2013)
+
+  13 Feb 2013; Julian Ospald <hasufell@gentoo.org> +trine2-1.16.ebuild,
+  +metadata.xml:
+  initial import wrt #412057