As the name states if I try to use alsaequal with wine it doesn't work. I'm guessing this is a 32/64 bit interfacing problem but don't know what to do about it. Reproducible: Always Steps to Reproduce: 1. Install alsaequal 2. Add .asoundrc file as per https://wiki.archlinux.org/index.php/Advanced_Linux_Sound_Architecture#System-Wide_Equalizer 3. Try to run a game in Wine Actual Results: No sound at all. Get the following errors in the list of what wine spews out: ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_equal.so ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_equal.so Expected Results: Sound is passed through alsaequal (i.e. is equalized as per the alsaequal settings) and passed along to my soundcard. This could be downgraded to normal if someone could tell me how to disable alsaequal for all 32-bit applications (or at least on a per application basis and I can add apps as they fail). The reason I put major is because I have no sound at all.
amd64: please include alsaequal in the emul- package, it's one module, just like we are including alsa-plugins
This seems to be fixed now with 20120127 set: $ qfile -v libasound_module_pcm_equal.so app-emulation/emul-linux-x86-soundlibs-20120127 (/usr/lib32/alsa-lib/libasound_module_pcm_equal.so) media-plugins/alsaequal-0.6 (/usr/lib64/alsa-lib/libasound_module_pcm_equal.so)