After upgrading dev-python/pygobject from 3.0.2 to 3.0.3, gnome-sudoku (from gnome-extra/gnome-games-3.2.1) crashes whenever a new game of any difficulty is selected. See upstream bug https://bugzilla.gnome.org/show_bug.cgi?id=667003 Reproducible: Always
Created attachment 297787 [details] emerge --info
Created attachment 297789 [details] Bug Buddy report
The upstream bug report has a patch: http://git.gnome.org/browse/gnome-games/patch/?id=8ab5a3a28281e6b1b649d9ef93628b3433ddd887
(In reply to comment #3) > The upstream bug report has a patch: > > http://git.gnome.org/browse/gnome-games/patch/?id=8ab5a3a28281e6b1b649d9ef93628b3433ddd887 I tried the patch and it worked. gnome-sudoku now opens new games without crashing. (I encountered bug 397335 while re-emerging gnome-games, so had to downgrade to automake 1.11.1.)
Fixed, thanks for reporting. >*gnome-games-3.2.1-r1 (04 Jan 2012) > > 04 Jan 2012; Alexandre Rostovtsev <tetromino@gentoo.org> > gnome-games-2.28.2.ebuild, gnome-games-2.30.2-r1.ebuild, > gnome-games-2.30.2-r2.ebuild, gnome-games-3.2.1.ebuild, > +gnome-games-3.2.1-r1.ebuild, +files/gnome-games-3.2.1-pygobject-3.0.3.patch, > +files/gnome-games-3.2.1-sudoku-borders.patch: > Fix py-compile idiom for automake-1.11.2 compatibility (bugs #396585, > #397335). Move gnome2_src_prepare after eautoreconf. Revbump to fix sudoku > set_bg_color traceback and pygobject-3.0.3 crashes (bug #397501), and to not > install libgames-support-gi.a.