Please bump games-simulation/openttd to version 1.1.4. Reproducible: Always
New Version out: 1.1.5 please bump!
Hi, there is no change in ebuild needed. I just compiled 1.1.5 using following steps: 1) go to your local portage dir 2) mkdir -p games-simulation/openttd/files 3) cd games-simulation/openttd 4) cp /usr/portage/games-simulation/openttd/openttd-1.1.3.ebuild openttd-1.1.5.ebuild 5) cp /usr/portage/games-simulation/openttd/files/openttd.initd files/ 6) cp /usr/portage/games-simulation/openttd/files/openttd-1.1.3-cflags.patch files/openttd-1.1.5-cflags.patch 7) ebuild openttd-1.1.5.ebuild digest 8) emerge -u openttd
Created attachment 301423 [details] openttd-1.2.0_beta4.ebuild An ebuild for the latest beta.
Created attachment 302703 [details] openttd-1.2.0_rc1.ebuild
Created attachment 304399 [details] openttd-1.2.0_rc2.ebuild
Created attachment 306053 [details] openttd-1.2.0_rc3.ebuild
Created attachment 307365 [details] openttd-1.2.0_rc4.ebuild A new version available.
Created attachment 309239 [details] openttd-1.2.0.ebuild Openttd finally bumped to 1.2.0
As the 1.2.0 was released few days ago and I could play again for the bit it works fine. I took the liberty to bump it in the cvs. Factical changes to the ebuild: - eapi3 - var+= instead of var=$var ... - removed prepalldocs call - needless copying of the patch killed by using ${PN}-staticversion instead of ${P} - also this version contains fix for CVE-2012-0049
Thank you! But could you also bump 1.1.5 version?