games-strategy/wesnoth-1.6.2 fails to build with a message saying that cmake cannot find the boost libraries. If I run #>eix boost, it says everything containing boost (app-admin/eselect-boost-0.3, dev-libs/boost-1.37.0-r1, dev-util/boost-build-1.37.0) is already installed. Reproducible: Always Steps to Reproduce: 1.emerge wesnoth Actual Results: >>> Unpacking source... >>> Unpacking wesnoth-1.6.2.tar.bz2 to /var/tmp/portage/games-strategy/wesnoth-1.6.2/work >>> Source unpacked in /var/tmp/portage/games-strategy/wesnoth-1.6.2/work >>> Preparing source in /var/tmp/portage/games-strategy/wesnoth-1.6.2/work/wesnoth-1.6.2 ... >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-strategy/wesnoth-1.6.2/work/wesnoth-1.6.2 ... >>> Working in BUILD_DIR: "/var/tmp/portage/games-strategy/wesnoth-1.6.2/work/wesnoth-1.6.2_build" loading initial cache file /var/tmp/portage/games-strategy/wesnoth-1.6.2/temp/gentoo_common_config.cmake -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/lib/ccache/bin/x86_64-pc-linux-gnu-gcc -- Check for working C compiler: /usr/lib/ccache/bin/x86_64-pc-linux-gnu-gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/lib/ccache/bin/x86_64-pc-linux-gnu-g++ -- Check for working CXX compiler: /usr/lib/ccache/bin/x86_64-pc-linux-gnu-g++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE CMake Error at cmake/FindBoost.cmake:392 (MESSAGE): Please install the Boost libraries AND development packages Call Stack (most recent call first): CMakeLists.txt:22 (find_package) -- Configuring incomplete, errors occurred! * * ERROR: games-strategy/wesnoth-1.6.2 failed. * Call stack: * ebuild.sh, line 49: Called src_configure * environment, line 3102: Called cmake-utils_src_configure * environment, line 820: Called die * The specific snippet of code: * cmake ${cmakeargs} "${CMAKE_USE_DIR}" || die "cmake failed"; * The die message: * cmake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/tmp/portage/games-strategy/wesnoth-1.6.2/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-strategy/wesnoth-1.6.2/temp/environment'. *
*** This bug has been marked as a duplicate of bug 269495 ***