A new version (2.1.0009) of the nvidia Cg Toolkit was released in August 2008 with improvements and bug fixes. This is a BETA version, most significant change is, that some new DirectX 10 features were added, which aren't relevant for the linux platform in the first place. From the release notes (extract): * Virtual file system for including source during shader compilation * Improvements to the GLSL translation profile * TEXCOORD8-15 are now available in SM 3.0 profiles. * Added more 'clip' functions for improved compatibility with HLSL. * cgGetProgramDomainProgram supports iterating over subprograms within a combined program object. * cgGetParameterResourceName is particularly useful with the translation profiles.
Created attachment 164062 [details] proposed ebuild for 2.1.0009 version Ported from media-gfx/nvidia-cg-toolkit-2.0.0015.ebuild to the new version. Tested ebuild on amd64 and x86, works for me.
Don't attach anything without a comment. If the ebuild doesn't need to be changed - just say it. If you attach something, a unified diff is preferred.
committed to cvs, thanks for the ebuild and report. (yes, unified diffs are prefered, but ebuilds are also welcome =))