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Bug 118737 - ut2004-u4e-4.ebuild (New Package)
Summary: ut2004-u4e-4.ebuild (New Package)
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: x86 Linux
: High enhancement (vote)
Assignee: Default Assignee for New Packages
URL: http://u4e.beyondunreal.com/
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2006-01-11 22:09 UTC by Paul Bredbury
Modified: 2018-12-03 12:58 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
ut2004-u4e-4.ebuild (ut2004-u4e-4.ebuild,760 bytes, text/plain)
2006-01-11 22:09 UTC, Paul Bredbury
Details
ut2004-u4e-4.ebuild (ut2004-u4e-4.ebuild,702 bytes, text/plain)
2006-03-23 14:05 UTC, Paul Bredbury
Details
ut2004-u4e-4.ebuild (ut2004-u4e-4.ebuild,1.26 KB, text/plain)
2006-12-13 15:29 UTC, Paul Bredbury
Details

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Description Paul Bredbury 2006-01-11 22:09:24 UTC
Hi, here is a new ebuild for Unreal 4 Ever, a mod for Unreal Tournament 2004
which contains new weapons and vehicles.

I suggest category "games-fps", as with the other ut2004 mods.
Comment 1 Paul Bredbury 2006-01-11 22:09:59 UTC
Created attachment 76884 [details]
ut2004-u4e-4.ebuild
Comment 2 Chris Gianelloni (RETIRED) gentoo-dev 2006-03-23 12:04:01 UTC
There also appears to be a 5.0beta4 version out there.  Hopefully it will go stable soon.  Anyway, accepted and in progress...
Comment 3 Paul Bredbury 2006-03-23 14:05:26 UTC
Created attachment 82968 [details]
ut2004-u4e-4.ebuild

Here is a tidied ebuild, using the proposed "beyondunreal" thirdpartymirror.
Comment 4 Chris Gianelloni (RETIRED) gentoo-dev 2006-12-13 13:40:00 UTC
OK, so is this an actual mod, or is it just maps/weapons?  It doesn't appear to be an actual mod.
Comment 5 Paul Bredbury 2006-12-13 15:29:34 UTC
Created attachment 103986 [details]
ut2004-u4e-4.ebuild

It's mainly weapons and monsters. Doesn't need a command-line entry. But it does need the users' ut2004 config file changing, so here's an ebuild which does that.
Comment 6 Chris Gianelloni (RETIRED) gentoo-dev 2007-04-13 19:26:00 UTC
Should we also be editing the Default.ini in the GAMES_PREFIX_OPT/ut2004 directory?
Comment 7 Paul Bredbury 2007-04-14 12:17:40 UTC
That is a very good question. My vote is for no, by a whisker. Reasons:

* Violates collision-protect.
* emerge --config for existing users with ~/.ut2004 directories is needed anyway.
* Would need an uninstallation sed also.
* Is the first time that Default.ini would be modified - unsure of side-effects (although there's probably none).