This ebuild is for install a binary version of pingus for amd64 systems that cannot compile it (http://bugs.gentoo.org/show_bug.cgi?id=85454). It could work on x86 arch also, but I'm only ckecked it on my amd64 machine. Read the attachment
Created attachment 76152 [details]
Ebuild for pingus-bin
No thanks. Since the source is available, it should be used to build, even on amd64. Any challenges in that regard can be addressed by the amd64 team.
Have you compiled succesfully pingus 0.6 on amd64?
Should I reassign this bug to firstname.lastname@example.org?
Thanks for the information
The point is that pingus is open source. Rather than have a binary distribution, we require that the source is patched instead. We will not add a binary package for a game where the source is available.
But the source doesn't generate code that run on amd64. I asked it at email@example.com and:
Subject: Pingus 0.6.0 segfaults compiling it with gcc 3.4
I cannot run pingusd if it has been compiled with gcc 3.4. I think that it's a
bug, and there are many people that cannot run it.
I am using gentoo 2005.0, but there are many ubuntu users with the same
I have reported it at:
http://bugs.gentoo.org/show_bug.cgi?id=85454 (please read all this post for
more information about the problem)
Thanks a lot for your help and sorry my poor english
Date: Mon, 10 Oct 2005 14:00:30 -0400
From: Jason Green <firstname.lastname@example.org>
Subject: Re: Pingus 0.6.0 segfaults compiling it with gcc 3.4
DO NOT COMPILE Pingus 0.6.0 with gcc 3.4 on a 64-bit machine. It
apparently doesn't work.
Follow the instructions about downloading the binary here:
Then patch it... I don't care what the upstream developers say... it *can* be patched to work. We will not add the binary version. You're more than welcome to use it yourself, but don't expect us to support it.