Summary: | x11-drivers/nvidia-drivers 550.67 VRR tearing/bugging under wayland KDE during windowed gaming | ||
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Product: | Gentoo Linux | Reporter: | screenager |
Component: | Current packages | Assignee: | Ionen Wolkens <ionen> |
Status: | RESOLVED UPSTREAM | ||
Severity: | normal | CC: | ionen, soap |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
screenager
2024-04-07 22:49:14 UTC
There's been talk here and there of adaptive sync / VRR being wonky with two screens + wayland like in [1] (assume the games are using xwayland, thus why some comments talk about it). But nothing I can really do about this downstream in nvidia-drivers and do not believe it is a packaging issue. Can only suggest to stick to 535 until nvidia sorts this out, try disabling adaptive sync, or try a Xorg session. Don't think I'd want to go as far as masking the 550.x branch given it does fix several issues for other setups and isn't broken for "most" people. Note that 535 will be supported and keep getting security/bugfix updates for a while still, so there's no harm in choosing to use it for a while. [1] https://forums.developer.nvidia.com/t/vrr-not-working-on-wayland-with-2-screens-545-23-06/270259 Also, unsure but I think this is going to help: https://www.phoronix.com/news/KDE-KWin-Lands-Explicit-Sync |