Summary: | patch for libpng-1.2.8 so ogre-1.0 will work on amd64 | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Mark <Line72> Dillavou <dillavou> |
Component: | New packages | Assignee: | Gentoo Games <games> |
Status: | RESOLVED WONTFIX | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | patch to fix image loading with devil and ogre on amd64 |
Description
Mark <Line72> Dillavou
2005-02-28 13:36:07 UTC
Created attachment 52323 [details]
patch to fix image loading with devil and ogre on amd64
Assigned to the correct architecture team. messing with libpng like that will require everything that linked against libpng to be rebuilt or bad things would probably happen ;) Sorry SpanKY, but I don't think ignoring this is a good idea. The code is wrong, plain and simple. Int's are 32 bit on amd64, and long's are 64 bit. If libpng internally assumes that png_uint_32 are going to be 32 bit, then we've got bigger issues than just recompiling everything. This NEEDS to be worked out, either through version bumps on the .so (not even sure that would help) or coordinating with upstream somehow. |