Summary: | dev-games/openscenegraph: migrate to lua eclasses | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Marek Szuba <marecki> |
Component: | Current packages | Assignee: | Maciej Mrozowski <reavertm> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | games |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 657722 |
Description
Marek Szuba
2020-11-03 15:35:50 UTC
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=6e9055b49516243cf12d1ebe1c04edb4b5252330 commit 6e9055b49516243cf12d1ebe1c04edb4b5252330 Author: Marek Szuba <marecki@gentoo.org> AuthorDate: 2020-12-21 22:53:23 +0000 Commit: Marek Szuba <marecki@gentoo.org> CommitDate: 2020-12-21 23:14:31 +0000 dev-games/openscenegraph: migrate to lua-single.eclass The usual cmake FindPackage(Lua) version hack. Lua compatibility as per upstream build scripts. Nb. The unmigrated 3.6.5 ebuild does not set -DOSG_USE_LOCAL_LUA_SOURCE=OFF in src_configure so it is a) always built with Lua support, and b) linked against bundled Lua. Closes: https://bugs.gentoo.org/752573 Signed-off-by: Marek Szuba <marecki@gentoo.org> .../openscenegraph-3.6.5-cmake_lua_version.patch | 14 ++ .../openscenegraph-3.6.5-r100.ebuild | 159 +++++++++++++++++++++ profiles/package.mask | 1 + 3 files changed, 174 insertions(+) |