Summary: | media-libs/vkbasalt - a Vulkan post processing layer to enhance the visual graphics of games | ||
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Product: | Gentoo Linux | Reporter: | Jan Ziak (atomsymbol) <0xe2.0x9a.0x9b> |
Component: | New packages | Assignee: | Default Assignee for New Packages <maintainer-wanted> |
Status: | UNCONFIRMED --- | ||
Severity: | normal | ||
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
URL: | https://github.com/DadSchoorse/vkBasalt | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Jan Ziak (atomsymbol)
2020-06-26 23:27:32 UTC
I am preparing an ebuild, but the package includes source code from various sources under various licenses, presumably open-source licenses. I would like somebody more experienced in license compatibility to check whether it is OK to put LICENSE="ZLIB" into the ebuild. Thanks! Quick link for "git clone" of the source code: https://github.com/DadSchoorse/vkBasalt.git ---- Version 0.3.2.1 fixed 32-bit build issues. ---- I do not indent to initially support reshade-shaders. This can be added in a later ebuild release, such as 0.3.2.1-r1. If somebody does not post an ebuild sooner than me. |