Summary: | games-rpg/eternal-lands: Add support for media-libs/libglvnd | ||
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Product: | Gentoo Linux | Reporter: | Maik <hhfeuer> |
Component: | Current packages | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 692206 | ||
Attachments: | Patch to remove eselect-opengl dependency |
Description
Maik
2019-08-15 10:51:44 UTC
No idea why it depends on eselect-opengl (any version), ebuild is not using it. Maybe just to ensure OpenGL headers are available? Created attachment 588902 [details]
Patch to remove eselect-opengl dependency
I've taken a deeper look at the ebuild but I can see absolutely no reason why this is depending on eselect-opengl. Furthermore, I built and tested this with libglvnd and it runs perfectly fine in any case, using either mesa or even render offload to nvidia.
Maybe tht dependency once had a reason but not anymore, so just drop it. Attaching a patch to do so.
Again, please make git formatted patches. The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=5ef0a8a3111172a51e323974cab112ed471705c0 commit 5ef0a8a3111172a51e323974cab112ed471705c0 Author: Maik Freudenberg <hhfeuer@gmx.de> AuthorDate: 2019-09-18 20:30:53 +0000 Commit: Matt Turner <mattst88@gentoo.org> CommitDate: 2019-09-18 20:32:27 +0000 games-rpg/eternal-lands: Drop eselect-opengl dep Closes: https://bugs.gentoo.org/692210 Signed-off-by: Maik Freudenberg <hhfeuer@gmx.de> Signed-off-by: Matt Turner <mattst88@gentoo.org> games-rpg/eternal-lands/eternal-lands-1.9.5.3.ebuild | 1 - 1 file changed, 1 deletion(-) |