Summary: | games-engines/openmw bundles dev-games/openscenegraph-qt | ||
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Product: | Gentoo Linux | Reporter: | dunatz |
Component: | Current packages | Assignee: | Alexey <alexey+gentoo> |
Status: | RESOLVED CANTFIX | ||
Severity: | normal | CC: | alexey+gentoo, esigra, games, proxy-maint |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 251464 |
Description
dunatz
2019-01-26 10:52:57 UTC
You're right on both counts. In fact, it's only needed when qt5 *and* devtools is enabled, or at it would be if it weren't bundled in the extern/osgQt directory. Unbundling it involves more time than I have so I've just removed the dependency and left a note for now. Maybe there is no sense in unbundling osgQt since it's unsupported by OSG team and is supposed to be bundled with applications. https://forum.openmw.org/viewtopic.php?p=53273#p53273 https://forum.openmw.org/viewtopic.php?p=56300#p56300 http://forum.openscenegraph.org/viewtopic.php?p=73094#73094 This should be revisited if upstream ever changes from osgQt to something else. For now, Michael is right, osgQt is removed in https://github.com/openscenegraph/osgQt/pull/22 (though dev-games/openscenegraph-qt doesn't include that change yet) and openmw has some custom changes to osgQt |