Summary: | games-strategy/liquidwar-5.6.4-r2 : distor.c:(.text+<snip>): undefined reference to fsqrt | ||
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Product: | Gentoo Linux | Reporter: | Toralf Förster <toralf> |
Component: | Current packages | Assignee: | Gentoo Games <games> |
Status: | CONFIRMED --- | ||
Severity: | normal | CC: | bog, luke, main.haarp, nick.cardullo, sam, skruppy+gentoo |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: |
emerge-info.txt
emerge-history.txt environment etc.portage.tbz2 games-strategy:liquidwar-5.6.4-r2:20190122-083523.log logs.tbz2 temp.tbz2 Change fsqrt() to sqrtf(), etc. |
Description
Toralf Förster
2019-01-22 20:09:23 UTC
Created attachment 562536 [details]
emerge-info.txt
Created attachment 562538 [details]
emerge-history.txt
Created attachment 562540 [details]
environment
Created attachment 562542 [details]
etc.portage.tbz2
Created attachment 562544 [details]
games-strategy:liquidwar-5.6.4-r2:20190122-083523.log
Created attachment 562546 [details]
logs.tbz2
Created attachment 562548 [details]
temp.tbz2
Created attachment 660066 [details, diff]
Change fsqrt() to sqrtf(), etc.
Replacing all occurrences of
fsqrt -> sqrtf
fsin -> si
fcos -> cosf
with the attached patch allows the game to build and run, but the game's math still seems off. Cells take minutes to accumulate any amount of damage, so the population has barely changed at the end of a 4-minute match. It's not supposed to be this slow.
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