Summary: | [EBUILD] Machinations-0.35 | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Christoph Brill (egore) (RESIGNED) <egore> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED CANTFIX | ||
Severity: | enhancement | CC: | flash3001 |
Priority: | High | Keywords: | EBUILD |
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
URL: | http://machinations.sourceforge.net/ | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | 66532 | ||
Bug Blocks: | |||
Attachments: |
games-strategy/machinations-0.35.ebuild
machinations-0.35.patch games-strategy/machinations-0.35.ebuild machinations-0.35.ebuild |
Description
Christoph Brill (egore) (RESIGNED)
2004-10-07 11:11:14 UTC
Created attachment 41306 [details]
games-strategy/machinations-0.35.ebuild
the ebuild
Created attachment 41307 [details, diff]
machinations-0.35.patch
the patch to get it compile a bit further
Some information on why it fails: terrain2.cpp texture.cpp: does not find one DevIL function (ilutGL...) in terrain2.cpp is fails because of some file reading function :/ both issues are unable to be fixed by me (I tried everything that I could think of) Created attachment 41393 [details]
games-strategy/machinations-0.35.ebuild
just realized that I forgot the most important dependecy :D
Created attachment 61829 [details]
machinations-0.35.ebuild
Here's the ebuild I tried and it totally failed to compile. I probably messed
something up.
There are problems compiling this program. Upstream had no activity since 2 years. Maybe opening again when a new version is out ? |