Summary: | BZFlag & nvidia-glx-6106: segfault on exit if vsync is off | ||
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Product: | Gentoo Linux | Reporter: | Andrew D. Keyser (aka Legoguy) <legoguy> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED WORKSFORME | ||
Severity: | normal | CC: | x11 |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | x86 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | strace of bzflag |
Description
Andrew D. Keyser (aka Legoguy)
2004-07-15 15:00:59 UTC
Created attachment 35508 [details] strace of bzflag This may be linked to bug 57003. Attached strace of bzflag. The following actions were performed in the strace: 1. start bzflag 2. up key to highlight exit 3. enter to select exit 4. enter to confirm exiting Then the segfault occurs. Try nvidia-glx-1.0.6106-r1 it should fix some of these (if not all the problems) Is this still an issue? If so, does nvidia-glx-1.0.6111 make a difference? Yes, it is still a problem - The version information problem is gone, but the segmentation fault still occurs. No big deal as it doesn't affect gameplay, but its something that nonetheless shouldn't happen. Since this works fine for me with nvidia-glx-1.0.5336-r2 and doesn't affect gameplay I'm going to close this with WORKSFORME. |