Summary: | dev-games/ode-0.5 does not compile on amd64 | ||
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Product: | Gentoo Linux | Reporter: | Jason Huebel (RETIRED) <jhuebel> |
Component: | New packages | Assignee: | AMD64 Project <amd64> |
Status: | RESOLVED WONTFIX | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
URL: | http://hook.org/pipermail/ode/2004-June/013157.html | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | Patch to the ode-0.5.ebuild to make it compile under amd64. |
Description
Jason Huebel (RETIRED)
2004-06-03 14:57:41 UTC
i guess re-open the bug when you get a patch from upstream PRobably best to just close this anyway... I got no response from the ODE devs. :-/ Created attachment 36553 [details, diff]
Patch to the ode-0.5.ebuild to make it compile under amd64.
I'm not entirely sure if this is the correct place to submit this.
Michael's patch works nicely. The origin of the error seems to be the Ode configurator assuming you have a Pentium chip whether or not you actually do. timer.cpp then uses Pentium assembler to get a timestamp instead of the generic Unix code. If the Ode devs refuse to fix the configurator then perhaps someone could add this patch to an ode-0.5-r2? Thanks Michael! |